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In this section, I'll guide you through the initial steps to get started with JiggleGen. Before you dive into the specifics, make sure you meet the system requirements and have everything in place.
As long as your system can run Blender, you can use JiggleGen on supported versions. JiggleGen relies on cloth modifiers with very low calculation quality. These modifiers behave like any other simulation modifier, which means computation power is the only real limit. Keep in mind that the generated geometry can become demanding for your system, especially when increasing this factor.
Tested with Blender 3.0 to 4.5 on Windows 11. It should also work for macOS and Linux, presets may be saved in a different location.
You can find JiggleGen in the N-Panel by pressing "N" in the viewport.
JiggleGen can save and load cloth simulation presets within Blender’s native directory:
C:\\Users\\user\\AppData\\Roaming\\Blender Foundation\\Blender\\<version>\\scripts\\presets\\cloth
Inside the downloaded .zip file und 'presets', you will find a collection of ready-made presets. To use them:
The presets will then be available for selection in Blender’s cloth settings.
That concludes the "Getting Started" section. As you continue through this documentation, you'll find more in-depth information on various aspects, including configuration, usage, and troubleshooting. If you feel something is missing, please use the contact form to leave a message.